// @(#)root/html:$Name:  $:$Id: THtml.cxx,v 1.124 2006/11/24 16:01:02 $
// Author: Mathieu Benoit <mailto:mbenoit@umontreal.ca> 


//////////////////////////////////////////////////////////////////////////
// Source file : class CTDR_Tree					//		        
// Abstract class for class field and detector				//		        
//////////////////////////////////////////////////////////////////////////

#ifndef CTDR_TREE_H_DEF
#define CTDR_TREE_H_DEF

#include "TTree.h"
#include "TFile.h"
#include "TClass.h"


class CTDR_Tree: public TObject{

	protected:

		int NDivx; // number of slices in x
		int NDivy; // number of slices in y
		int NDivz; // number of slices in z
		double Lx; // Size in X
		double Ly; // Size in Y
		double Lz; // Size in Z

		double lowx; // Lowest x point of a cube
		double lowy; // Lowest y point of a cube
		double lowz; // Lowest z point of a cube
		double highx; // Highest x point of a cube
		double highy; // Highest y point of a cube
		double highz; // Highest z point of a cube

	public:

		CTDR_Tree();
		CTDR_Tree(int NdivX,int NdivY, int NdivZ,double LX, double LY, double LZ);
		void SetPoints(double x, double y, double z);
		Long64_t Hash(double x ,double y , double z);
		ClassDef(CTDR_Tree,0); // Abstract tree class

};
#endif




ROOT page - Class index - Class Hierarchy - Top of the page

This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.